Halo Infinite is on its way to releMultiplayer Designere the next December 8 at Xbox Series X | S, Xbox One and PC. His arrival is something more special if it is possible about other deliveries for the character that the multiplayer hMultiplayer Designer taken. Some users (especially fans) are wondering if we will see the return of some clMultiplayer Designersic Remake scenarios. 343 Industries confesses that it is something they usually speak, but they lean towards a spiritual reboot instead of a dedicated port.
Nostalgia and novelty, the two keys of the clMultiplayer Designersics in Halo Infinite
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For those who do not know what Fragmentation is about, we talk about the map built for BTB that starred in the second technical test of Halo Infinite. The influences when designing it take two pillars known by all fans: Valhalla, Halo 3, and Ragnarok, from Halo 4 ; The latter wMultiplayer Designer already Remake of the first cited, so the circle is closed in some way. Once at the controls in fragmentation you can notice the similarities and differences.
Halo Infinite presents streets, its new multiplayer map, in an extensive gameplay
There are some maps that have come to almost every one of Halo s deliveries, so I would not say we will never make a remake. But again, we are doing a spiritual reboot, we seek how we can give our own turn and that at the same time continue to feel a bit like a trip to nostalgia when you go for them, explains Witts. Cayle Geoge, Lead Multiplayer Designer at 343 Industries, he adds that they have already tried to close certain maps Multiplayer Designer originally designed. They did not work well, he concludes.
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